info_outline
Have a suggestion or feedback for the site? Let us know on Discord: Discord.gg/8UDSNeV

Search all Clash Royale cards by name



Arrows

Rarity - Common

Type - Spell

Arena - Training Camp

3

Arrows pepper a large area, damaging all enemies hit. Reduced damage to Crown Towers.

Barbarian Barrel

Rarity - Epic

Type - Spell

Arena - Jungle Arena

2

It rolls over and damages anything in its path, then breaks open and out pops a Barbarian! How did he get inside?!

Clone

Rarity - Epic

Type - Spell

Arena - Electro Valley

3

Duplicates all friendly troops in the target area. Cloned troops are fragile, but pack the same punch as the original! Doesn't affect buildings.

Earthquake

Rarity - Rare

Type - Spell

Arena - Spooky Town

3

Deals Damage per second to Troops and Crown Towers. Deals huge Building Damage! Does not affect flying units (it is an EARTHquake, after all).

Fireball

Rarity - Rare

Type - Spell

Arena - Training Camp

4

Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.

Freeze

Rarity - Epic

Type - Spell

Arena - Frozen Peak

4

Freezes and damages enemy troops and buildings, making them unable to move or attack. Everybody chill.

Giant Snowball

Rarity - Common

Type - Spell

Arena - Frozen Peak

2

It's HUGE! Once it began rolling down Frozen Peak, there was no stopping it. Enemies hit are knocked back and slowed down.

Goblin Barrel

Rarity - Epic

Type - Spell

Arena - Builder's Workshop

3

Spawns three Goblins anywhere in the Arena. It's going to be a thrilling ride, boys!

Graveyard

Rarity - Legendary

Type - Spell

Arena - Spooky Town

5

Surprise! It's a party. A Skeleton party, anywhere in the Arena. Yay!

Heal Spirit

Rarity - Rare

Type - Spell

Arena - Rescal's Hideout

1

A mischievous Spirit that leaps at enemies, dealing Damage and leaving behind a powerful healing effect that restores Hitpoints to friendly Troops! R.I.P. Heal 2017 – 2020 Alas, we hardly used ye.

Lightning

Rarity - Epic

Type - Spell

Arena - Frozen Peak

6

Bolts of lightning damage and stun up to three enemy troops or buildings with the most hitpoints in the target area. Reduced damage to Crown Towers.

Mirror

Rarity - Epic

Type - Spell

Arena - Miner's Mine

1

Mirrors your last card played for +1 Elixir. Does not appear in your starting hand.

Poison

Rarity - Epic

Type - Spell

Arena - Jungle Arena

4

Covers the area in a deadly toxin, damaging enemy troops and buildings over time. Yet somehow leaves the grass green and healthy. Go figure!

Rage

Rarity - Epic

Type - Spell

Arena - Serenity Peak

2

Increases troop movement and attack speed. Buildings attack faster and summon troops quicker, too. Chaaaarge!

Rocket

Rarity - Rare

Type - Spell

Arena - Spell Valley

6

Deals high damage to a small area. Looks really awesome doing it. Reduced damage to Crown Towers.

Royal Delivery

Rarity - Common

Type - Spell

Arena - Serenity Peak

3

No need to sign for this package! Dropped from the sky, it deals Area Damage to enemy Troops before delivering a Royal Recruit. The empty box is also handy for espionage.

The Log

Rarity - Legendary

Type - Spell

Arena - Electro Valley

2

A spilt bottle of Rage turned an innocent tree trunk into "The Log". Now, it seeks revenge by crushing anything in its path!

Tornado

Rarity - Epic

Type - Spell

Arena - Miner's Mine

3

Drags enemy troops to its center while dealing damage over time, just like a magnet. A big, swirling, Tornado-y magnet.

Zap

Rarity - Common

Type - Spell

Arena - Spell Valley

2

Zaps enemies, briefly stunning them and dealing damage inside a small radius. Reduced damage to Crown Towers.